

SMGs: Close- to mid-range weapon with fully automatic and burst-fire options rapid-firing low accuracy deals low damage.Pistols/Heavy Pistols: Close- to mid-range weapon designed for mobile shooting low rate of fire moderate accuracy even at long range deals moderate damage.The weapons classes in Mass Effect: Legendary Edition appear below: How to Choose Between Weapons Types in Mass Effect: Legendary Edition Here are all the weapons classes in Mass Effect: Legendary Edition and how to choose between them. While playstyle and comfort will ultimately dictate a player's unique loadout, each weapon type has strengths that may suit it for specific combat situations and allow the weapon to combine well with the tech and biotic abilities of certain classes over others. Now that there are no restrictions, it can be difficult to know exactly which weapons to choose. Mass Effect: Legendary Edition changes that, removing all class restrictions for weapons and giving Shepard a wider range of proficiencies. In the original Mass Effect series, weapons were often restricted based on a player's class, with ability-heavy classes only able to use a few more lightweight weapons.

They also have the opportunity to use various tech and biotics abilities to fend off enemies and create devastating combinations. In the Mass Effect trilogy, Shepard and their squad primarily fights aliens, Cerberus operatives, and Reapers with traditional guns. Shepard will loot and purchase tons of gear across Mass Effect: Legendary Edition, and, thanks to some combat tuning, will be able to choose any loadout they want regardless of their class and specialization.
